Next item on wishlist: smoke graphic on spectating map (mini and fullscreen).
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I absolutely agree, back when I was casting, I always wanted this, to be able to analyze what potential maneuvers were possible based on inventory.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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They're not exclusive, but if I had to choose 1 seeing what's happening is always better than what could happen.
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Seeing what’s happening as if we don’t have an observer? That’s my point. When are smokes relevant when you aren’t watching? If smokes are being thrown it’s to avoid battle, which means the observer should be on that area anyways?
End of conversation
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