It really can, if a handful of aggressive gold makers are trying to corner multiple markets to force prices up. To be honest, I'd hate to be part of a small server with too many gold makers, because only those who are gold makers would have any chance of acquiring goods.
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That said, a healthy amount of gold making activity on a server seems to keep it balanced, keep things to some level of value and provide made goods for people where they might not be available if gold making crafters weren't around.
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Imho (In my humble opinion) there is no negative effect , atm the game right now if we are talking about WoW is stable enough that the players can get gold in any form of source Auction, farming mats, transmog ( sometimes depends on server) , pets, mounts etc
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Hell naw, quite the opposite. There's a reason trade fuels economies and drives innovation. The more value generated the more value to go around.
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How tho!
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In being focused on players who've reached end game, people/gold makers can make new players feel left behind. Going to the AH, then getting 10c for a quest can be a disheartening experience.
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