"We dont want you to have a HAVE a full stable of alts to play the game effectively"
They want bloods to be a measure of 'how much you play' and restrict ENFORCED alt-having
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I definitely understand that part - but are any blood gathering activities time-capped? That's what tends to force alts.
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For example - if gathering produces bloods faster than picking up and completing world quests that are limited, then there's >
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