TLDR: Try to make a good feeling stick jump that can be used while running and jumping without losing speed. Don't be afraid to ditch it.
other issue im seein just from fiddling a stick is "forward to up" would work but the more intuitive "up then forward" still wouldnt...
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yeah up than forward would be worse straight off the bat. (storing the old value) but you could use the turn around logic to fix that maybe.
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pick a number left or right. say .5 and -.5 that kills the previous value buffer if it was neutral (between those) or from the opposite side
- Antwoorden weergeven
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