not sure what you mean by this, but it supports degrees of motion based on stick magnitude?
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Als antwoord op @theBanov
yeah like does walk speed or air accel increase with the stick further in? or do you just have a threshold then it counts as down?
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Als antwoord op @theBanov
okay that makes it a little harder. maybe try halfing the range while singing? then do some logic for diagonal flicks.
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Als antwoord op @danfornace @theBanov
i say halfing the range but not exactly. try having it so you can be close to all the way down while jumping.
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Als antwoord op @danfornace
right... basically while singing it changes to be almost analog... could kinda feel right, its like youre caffeinated while singing
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Als antwoord op @theBanov
but thinking about it slightly more, you'd probably want to move that over to all the time so you could always stick jump and get used to it
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Als antwoord op @danfornace @theBanov
TLDR: Try to make a good feeling stick jump that can be used while running and jumping without losing speed. Don't be afraid to ditch it.
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Als antwoord op @danfornace @theBanov
yooo actuallyyyy. what about a buffer when moving the stick vertically in the upper half of the stick.
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Als antwoord op @danfornace @theBanov
track the stick speed (3 or so frames ago - now), if its above a value and close to the upper half then keep the old left and right values.
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hey that sounds like an idea
Het laden lijkt wat langer te duren.
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