(extremely wise game developer) it's important to be able to explain your game to new people in a single sentence! (me) oh nopic.twitter.com/6Q9EPZ3G78
did you ever write about how you do the procedural music in your game? (that part's procedural right?) it sounds impossibly good
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i think i'll do a write up on how it all works at some point. i'm really happy with it. in the early days the best feedback it...
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...got was that "it isn't too irritating", so hearing people say they like it without knowing it's procedural is hugely validating
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