21. The town in the second act is inspired by philadelphiapic.twitter.com/nw87N4pGec
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22. Each note in the game has an associated symbol/icon, but putting symbols on the note UI felt too visually noisey
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23. The band Wintergatan was once interested in scoring some tracks for the game with their marble machine https://www.youtube.com/watch?v=IvUU8joBb1Q …
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24. They were the first group I emailed about doing music for the game, in november last year
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25. There was once going to be a "rival bard" character who SANG FOR THE WRONG REASONS... but they got rolled into miriam
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26. The bard is meant to look as if they would be a sidekick character in any other game
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27. I really intentionally tried to avoid the "beautiful singing girl" trope w/ the bard
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28. The necromancer, also from from coin crypt plays an important role in the story under a new namepic.twitter.com/GsbFjP7nJd
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29. The angel is by far he easiest character for me to write forpic.twitter.com/0BN4HcDKqD
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30. Just about every single person in the game experiences some kind of change or development in your time with thempic.twitter.com/V5vXcVcZmy
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31. white and alice were some of the first characters I made for the game, but only play a very minor rolepic.twitter.com/iJZoIUqaZ0
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32. These characters were adapted from an unfinished Inktober comic I made with
@NoelFBpic.twitter.com/v0pP3KrZjD
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33. The themes, meanings and messages of Wandersong are the main thing that drive decisions about story, characters, mechanics
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