#GameMaker question: Any reason I shouldn't put single line of code in Draw Event to ensure it is called after all Step Events?
@8BitWarrior I put game logic in my draw event once in a while. WHATEVER. doesn't break nothin
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@theBanov Same. Just thinking it over, since it applies to controller object for extension. Don't want other users to break stuff "somehow". -
@8BitWarrior OH, I see... I would put it in "pre draw" if it's for an extension you're giving out... that's the closest to where you want it - Antwoorden weergeven
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@theBanov @bakagamedev To note with logic in Draw Event, it won't be called if frame skipping is implemented. Hmm... http://docs.yoyogames.com/source/dadiospice/002_reference/drawing/draw_enable_drawevent.html …Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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