The financials surrounding Kickstarters are increasingly weird, btw. Starting to think running a Kickstarter after an EA launch might work.
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Als antwoord op @glassbottommeg
Which is like... almost completely upside down compared to where you'd think you should run a Kickstarter, but - hey! It Is A Weird Service.
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Als antwoord op @glassbottommeg
The problem is, basically: how do you avoid effectively stealing launch day sales from yourself. Since that is, by and large, what KS does.
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Als antwoord op @glassbottommeg
@glassbottommeg and as the dev, why try to drive $ to some other less stable income source when you can just sell the game to people?
14:16 - 22 jun. 2015
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