Restated: How can we convince a non-gamer, or someone who spends 40 hours a week on a crappy FB game to instead buy a few sweet indie games?
@AeornFlippout I don't think the average person makes a distinction between "indie" and not. the problem we face is the same as everyone's:
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@theBanov Sure good point. I guess what I meant is: How do we show people there are amazing games that are worth people's time and $. -
@AeornFlippout I think the itunes market is the closest thing we have to a bridge right now. - Antwoorden weergeven
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