the sound effects for many brush styles are tuned to make arpeggios that are in-key with the current bgm. the music note brush style takes this a step further by always playing on the beat of the bgm, and if you double-tap it'll make a chord.pic.twitter.com/7MakS3VsE3
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Deze collectie tonen
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Greg Lobanov heeft geretweet lena ⭐ raine
note from lena about an add'l detail she supervised and i totally forgot abouthttps://twitter.com/kuraine/status/1404889134284431362 …
Greg Lobanov heeft toegevoegd,
lena ⭐ raineGeverifieerd account @kurainea further fun fact here is that because some of the pieces are pretty meandering in their key or choice of minor & major within their key, we put a focus on sus chords so that it would have less of a chance to clash with the bgm https://twitter.com/theBanov/status/1404885485449728002 …Deze collectie tonen1 antwoord 5 retweets 180 vind-ik-leuksDeze collectie tonen -
in english, spanish and german the player character is never gendered. but if the player is playing in a language where we couldn't avoid gendering them, we add an extra screen to the intro for the player to choose a gender identity.
4 antwoorden 73 retweets 544 vind-ik-leuksDeze collectie tonen -
but also because of that... if you change to a 'gendered' language in the middle of an existing ungendered save file, then before starting any conversation pizza asks the player for a gender identity.pic.twitter.com/0TxesjztsM
8 antwoorden 153 retweets 740 vind-ik-leuksDeze collectie tonen -
the tent decor item can be entered, and contains a special room you can also decorate. if you pick up and move the tent anywhere, the internal room remains decorated the same, like a cozy pocket dimensionpic.twitter.com/hcUwZMcF01
5 antwoorden 19 retweets 282 vind-ik-leuksDeze collectie tonen -
speaking of tents, I'm taking my first vacation in a while to go camping. so, leaving some bonus noes for the weekend. if you place the tent in the rainforest, there's a special ambience inside for raindrops falling on the roof.
pic.twitter.com/nhniaCCxXd1 antwoord 30 retweets 289 vind-ik-leuksDeze collectie tonen -
the "chapter" title breaks didn't exist until the very end of development. they were added in response to testers playing the game for too long, and were designed mainly as a sneaky way to prompt players to take a break.pic.twitter.com/f2FY5Xr2lP
11 antwoorden 34 retweets 593 vind-ik-leuksDeze collectie tonen -
certain characters have special comments if you have the same name as them. if you name yourself 'pickle,' then for the entire game pickle will call you 'other pickle.' (gif unrelated)pic.twitter.com/USsQ9gfcqZ
8 antwoorden 37 retweets 439 vind-ik-leuksDeze collectie tonen -
chuffed to see folks sharing this thread :) FTR, i'm still gonna be adding one every day for a while, lmao. the "item collect" jingles change based on the bgm. in quieter areas the jingles are lighter and more piano-centric, while jaunty areas have more full orchestrationspic.twitter.com/ZcDZtVhwnr
3 antwoorden 20 retweets 223 vind-ik-leuksDeze collectie tonen -
Als antwoord op @theBanov
I noticed this difference! But it actually tripped me up and made me wonder if collecting one item was more "important" than the other due to the intensity of the fanfare
1 antwoord 0 retweets 3 vind-ik-leuks
there ARE also different intensities depending on what you collect, so your ears might not have lied
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