been going over my steam pages... laughed when i found out there's now a "roguelike deckbuilder" tag. back when I released @CoinCrypt in 2013 that genre didn't exist so the tags I had on it were like "magic the gathering" + "rpg" ???
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I loved it so much!!! Hope to make smth like it one day :3
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i will totally play it!
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I made a prototype with some Wandersong elements when I was in school, and I wasn't too confident in it, but playing Wandersong inspired me and made me realize that it might be worth revisiting someday
I'll always be grateful and I hope it becomes a genre too!!!! -
aw that's so cool! :) good luck with it if you do!
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"Wanderlike" does admittedly sound nice
Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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What would you consider to be the genre-defining elements of Wandersong? What stands out to me is nonviolent conflict resolution and then the bardic elements, which only vaguely compare to rhythm games.
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having a "creativity" "mechanic" as a core game function, mixed with exploration. (so
@chicory is also a wanderlike). nonviolence is a free side-effect when your main mode of interaction is nonviolent. open-ended character interactions and comedy also come for free
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I love the format of Wandersong. mixing a character driven narrative with cool spaces to explore and see is lovely and the only game that feels similar at all to me is NITW. deemphasizing pure challenge without going full VN appeals to me and i hope to make a wanderlike someday
Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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So Roguelike implies that you keep upgrades and maps change so maybe Songlike could be games that feel overwhelmingly wholesome and have you smiling the whole time.
Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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