I was very surprised when I first found out that of all major game platforms, nintendo advertises the FEWEST nonviolent games. here are stats from last e3, tho I've seen folks go through older ones and find that in general it's always about ~<10%https://www.gamesindustry.biz/articles/2019-06-13-only-21-percent-of-e3-games-are-non-violent …
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people tend to equate "nonviolent" with "conflict free," which, my games definitely aren't (see: wandersong). i just prefer to explore conflicts that aren't solved by slaying 1000 identical goblins. in the eyes of major platforms, this makes me "subversive."
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wandersong ended up getting amazing reviews + awards and we got very lucky with it despite that, but it definitely made me lose trust in expecting help from platforms unless you're famous or making something more conventional.
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that, to me, is the value of stuff like the wholesome showcase. i'm very grateful that it exists and that we could be included and i hope it continues, and i also hope it helps move the needle of major platforms who aren't advertising more diverse experiences.
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"wholesome" is not a word i like to attach to my own work, because it's not my end goal, but it's a useful label for others to categorize my games and i'm fine with that. i'll keep making what i wanna make. i hope as many people as possible get that same opportunity.
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