The common wisdom amongst indies has been to never launch your game after September, bc AAA owns Q4. Makes for one heck of an indie release schedule in September.... >.> at this point I think the only safe thing to do as an indie is just never launch a game
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It was kind of a bummer in that context to see people at kotaku and polygon say wandersong was one of their 2018 GOTYs... like, a couple weeks after they had published their GOTY lists without it.
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(All this said, Wandersong was still EXTREMELY LUCKY and we did great!)
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