not that wandersong is the most successful game ever or anything, but i think the key to the success it does have is that I tried to explore it deeply and honestly and found a way to communicate something to others abt the human experience thats meaningful to me
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i love stories that find a way to put heart into something that on its surface really is just a completely ridiculous gimmick. i would love to see more people make games with bizarre premises and explore them deeply and come out the other side with something to say
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