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  2. proslijedio/la je Tweet
    prije 18 sati

    Interesting graph of game engines used in GGJ in the past 4 years (warning, log scale), shows Godot as the fastest growing engine. In fact only Godot and Unreal are growing, while the others are shrinking.

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  3. proslijedio/la je Tweet
    2. velj

    Results are preliminary, but it seems so far that Godot is now the third most used game engine in the Global Game Jam, surpassing Construct and Game Maker for the first time (and trailing Unity and Unreal). Happy to know that our quick organic growth continues...

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    29. sij

    Our studio is growing and we're hiring for multiple roles! We are a 100% independent studio with: great benefits, no crunch, and 6 (soon to be 7) coffee shops within walking distance of our downtown San Mateo office ☕️❤️ Come join our team!

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    We’re excited to announce that in patch 4.3 we’ll be testing our first release of Vulkan to live on PC! ⭐For more information, watch the video below or check out the blog at

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    26. sij
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    24. sij

    has managed to sell over 10 million copies - plus it's cheap right now

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    23. sij
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    21. sij

    The bottle for 5.0 has officially been popped open as it's out now

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    21. sij
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    15. sij

    The Khronos Group Releases Vulkan 1.2 Proven API extensions integrated into new Vulkan core specification for improved GPU acceleration functionality and performance.

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    15. sij

    continue working behind the scenes for gaming with 'Gamescope'

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    Life is Strange 2 journeys onto macOS and Linux on 19th December. 🐺 On the run and sharing a terrible secret, brothers Sean and Daniel can rely only on each other in a world turned against them. With the police on their trail, they must keep moving on the long road to Mexico…

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    Switch to , we're here for all your gaming needs ;)

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    Odgovor korisniku/ci

    We may have a few Linux games planned for 2020... 😉

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    If anyone on Linux or OSX could try the beta-experimental-unity2020 branch and see if it launches and works, that'd be super helpful!

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    We had Linux users run the Vulkan/regular debugger and send us the output to help us with Vulkan issues. Nice counter to some Windows reports: "Game doesn't run. I'm not paid to send you shit, fix your fucking game" - when asked for the log file...

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    Oh, Windows? That's like 0.8% of my sales, but it's 50% of the support requests!! I don't know why anyone supports that platform instead of Linux. I mean, I just clicked the "export to Windows" button. I don't even have a Windows machine here for testing, lol could you imagine?!

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  20. proslijedio/la je Tweet
    18. stu 2019.

    In order to encourage early feedback on non-ratified documents, SYCL has created a new GitHub repository for public proposals, extensions, information, and materials from the SYCL Working Group. Check it out:

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