terrapass

@terrapass0x5D

Middle Sort-of Developer

Vrijeme pridruživanja: prosinac 2017.

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  1. Prikvačeni tweet
    13. kol 2018.

    Another Ludum Dare is in the books (at least its creative part). This one was an entirely new experience for me, working as a part of a distributed 4-person team. Check out our entry here:

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  2. proslijedio/la je Tweet
    2. velj

    designer: looks nice but can we move the headers 1px up developer: its not that we cant its that then i have to put 19px (ugly number) instead of 20px (beautiful number) in the css and that makes me sad designer: ah absolutely understandable carry on

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  3. proslijedio/la je Tweet
    1. velj

    The EU now has 1 GB of free space

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  4. proslijedio/la je Tweet
    31. sij
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  5. proslijedio/la je Tweet
    14. stu 2019.
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  6. proslijedio/la je Tweet
    31. sij

    every programming language is bad and my favorite one is the one where I'm most familiar with the ways it is bad

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    27. sij
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  8. proslijedio/la je Tweet
    31. sij

    Just eliminated C++ exceptions in a complicated multithreaded library. It’s 15% faster despite all performance sensitive functions previously being declared noexcept, with no obvious explanation.

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  9. proslijedio/la je Tweet
    30. sij

    The stunning "Mirror of God", the Salar de Uyuni salt flats in southwestern Bolivia.

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  10. proslijedio/la je Tweet
    28. sij

    Why did the cuccoo cross the road? Because you didn't COOK IT!

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  11. proslijedio/la je Tweet
    27. sij
    Odgovor korisniku/ci

    Always threw me for ages before I realised that '[' is just a program (technically usually a built-in, but whatever) that requires its last argument to be ']' 😆

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  12. proslijedio/la je Tweet
    23. sij

    I've been knee-deep in noise functions today as I rewrote the water shader. Even though the waves are quite large, the whole surface is rendered as a single quad by discarding fragments based on depth to create a non-straight intersection with ground. Kind of hacky but works

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  13. proslijedio/la je Tweet
    23. sij
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  14. proslijedio/la je Tweet
    21. sij

    This is a seagull I made for The Pathless. I made it without using skeletal meshes or even blendshapes, to keep it cheap. I used a couple tricks to get nice animation regardless! Tech-art break down in thread:

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    the stages of game development

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    I love the Rust programming language, so I spent Christmas break giving Unreal Engine the ability to compile Rust code:

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    The function x²ⁿ + y²ⁿ = 1 is the unit-circle for n=1, but approaches the unit-square as n→∞

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  18. proslijedio/la je Tweet
    10. sij

    I've been working on a that takes in premade assets instead of creating one huge unique mesh. Each color represents an asset that could be made by an artist. This makes it great for . Tool also detects .

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  19. proslijedio/la je Tweet
    9. sij

    Big articulated fingers by Gary Fay Creations.

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  20. proslijedio/la je Tweet
    9. sij

    IMSI catchers (fake cellphone towers). with

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