I don't think that works across isolated worlds, unfortunately.
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Seems like it. Would you mind filing something? I'm sure @zetafuncti0n can fix it tonight while I'm sleeping. :)
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Sure, filing it now.
End of conversation
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Why is this a bug? Shouldn't content scripts be able to access these methods just like any other method on DOM nodes?
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Each world is supposed to have it's own version of the object, I think this breaks that promise.
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//cc