To be fair, the switch from 32 to 64 was telegraphed by Apple for years...
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Sure, it wasn't a criticism. I think the CPU does most of the work, so it seems like a pretty small reduction in kernel complexity, but I like reducing complexity, so it's okay with me!
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Just when I thought I was getting the hang of this tech thing, along comes Tavis.
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If you can’t create 32-bit segment descriptors, how do you run 32-bit code at all short of emulation?
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