I'm wrestling with why it is that watching people play Doom makes me want it, whereas the trailers completely turned me off.
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Replying to @Derek_Lieu
Maybe it's the difference between shown something vs a person saying to me "YEAHHH HARDCORE THIS GAME'S SO AWESOMELY HARDCORE!!"
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Replying to @Derek_Lieu
They never conveyed the fluidity of action + problem solving in the trailers. They didn't say anything about the way it feels
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Replying to @tactful
Also the design of getting health from melee attacks is what's attractive to me. But trailers don't show UI, so that's all lost.
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Replying to @Derek_Lieu
like... your Firewatch trailer conveyed narrative and also mechanics - climbing, walking, exploring, talking. it can be done
5:52 PM - 13 May 2016
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