Confirms my suspicion The Witness’s approach to narrative / game design is probably compromised.https://twitter.com/zarawesome/status/693032199361318912 …
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Replying to @JurieHorneman
@jurieongames I'm not sure I -hate- it, because it allows for some clever tricks2 replies 0 retweets 0 likes -
Replying to @zarawesome
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@zarawesome It can be used for effect, and perhaps The Witness does that. But having played Braid that would surprise me.1 reply 0 retweets 0 likes -
Replying to @JurieHorneman
@jurieongames@zarawesome I can't spoil it, but there's a moment where the game leverages it to do things. Just give it a play when you can2 replies 0 retweets 0 likes -
Replying to @tactful
@tactful@jurieongames oh, it leverages it -constantly-1 reply 0 retweets 0 likes
Replying to @zarawesome
@zarawesome @jurieongames Yeah fair, I meant the first time it happens - like you go from a 0 to a 1 in the way you combine the two in mind
4:10 AM - 29 Jan 2016
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