@BlendoGames Hey, got a question: could you tell me how you handled the smash cuts in 30 flights? I can think of a few possible solutions
@BlendoGames that's really helpful actually, but I kinda meant mechanically... did you load a separate scene and then switch camera focus?
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@tactful It's all teleportation. Teleport player to a different area = cut. The teleport also snaps the player view angle to set values. -
@BlendoGames Thats exactly what I assumed, thanks for confirming my suspicions. Much appreciated. 30 Flights was incredibly formative for me
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