COMMS TEAM: nooo you can't just leak the release date of an update on your personal twitter! we have a unified comms strategy that balances player hype against the production plan for optimal expectations management! 
ME: haha tweet go senddd 


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Replying to @tactful
building up hype may lead to better overall player count peaks, but that's not gonna get you nearly as many wicked internet points now will it?
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Replying to @JadeFlames
I've been working in comms for a minute and honestly, hype is good but overrated. if you don't manage expectations the players build up an idea of what it is in their head that reality can never compete with, because the 'budget' in the player's head is limitless compared to irl
2:14 AM - 26 Apr 2020
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