The Adopt Me codebase is fully managed with external tools, and sync'd into Roblox Studio via the Rojo plugin. We use studio for syncing, builds, testing, deployment etc - but none of our engineers write any code inside studio, we don't use Team Createhttps://twitter.com/Xuleos_/status/1242952878467305473 …
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in the future it would be great to have the place fully built by Rojo and/or other tools, but for now this works without adding unnecessary complexity / overhead for non-programmers
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