I didn't realise Half-Life Alyx was so expensive. https://store.steampowered.com/app/546560/HalfLife_Alyx/ … It's free for Index owners, so is this a Rift/Vive tax?
Half-Life 2 cost 50USD on launch. Assuming this is an adventure of similar length (Geoff Keighly said it took 15 hours to beat, more than HL2) seems in line with pricing. Other VR titles are cheap because they aren't that substantial, more in line with indie pricing not AAA
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Also Alyx is launching with a level editor and Workshop support, so it's going to have legs if it's even halfway similar to mapping for previous Source games.
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