This is a hot take and I'm totally willing to be convinced otherwise, but: If your game 100% relies on user-generated content and your UGC creators have no method to monetise, aren't you essentially profiting off the free labour of your creators? Feels extremely weird to me
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Right, but even with paid mods in Roblox, perhaps 1% will actually make decent money out of it, better to be open source I say. Then it's like unity + itch + turbosquid in one neat little package. And you can still collect followers I guess?
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I have to disagree here. 1) you can choose to make your Roblox game completely free 2) you can choose to make your game completely open source, up to you even small amounts of money help pay the bills or supplement other income. Paid UGC/mods enables some people to build careers
End of conversation
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