How about you all 10x shut the hell up, I post, as I become part of the problem
-
-
I think this becomes really clear in game jams. You see the big teams with 4 programmers and a designer and 2 artists normally don't even get far past the planning stage while one stupidly good all rounder just cleans up the whole jam on their own
-
I went from a team of 30 to a team of 2 and the freedom was so liberating at first. If I had an idea, I could do it, there were no stakeholders, I didn't need sign off or consensus. Felt like I was moving so fast. After 6 months I got sick of it + struggled to do bigger projects
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
