I understand your anger, you’re clearly passionate about games, I’m not so fussed. The Last of Us was a great game, I really enjoyed it, but to imply it’s anything other than an interactive copy of George A Romero’s best work is to be wilfully blind.
There are different types of games just as there are different types of films. Mario is a platformer and the focus is mostly on navigating a space. Other games are narrative-forward, and for those controlling a character moving around a space absolutely deepens the connections
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In Gone Home, you play a student coming home to find her family house empty. You physically move around the space and interact with objects. This act of presence and spatiality creates a haunting narrative experience, much like a great art installationhttps://youtu.be/mRjJ5LY6tX8
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Sounds weird, but intriguing
End of conversation
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