Bestsellers of all time includes: Tetris, Mario, Wii Sports, Mario Kart, Minecraft, Pokemon, Mario Bros...
Best selling Films includes Gone with the Wind, Jaws, E.T, Titanic, Star Wars, Sound of music... Characters vs Bright lights and dopamine...
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Replying to @HJParkhill
All of those are accessible to a wider net of people, and all of those have been bundled in with game consoles which count towards their sales figure. Games are allowed to just be fun, but there are tons with strong characters/stories. It’s not the 80s anymore, mate.
1 reply 0 retweets 45 likes -
Replying to @Toadsanime
There are niches in every art form, and as a critic you don’t experience the form like the average joe because you consume it all. Maybe mass produced games will get there one day, but right now, it’s a joke to compare bright lights & buttons with complex characters & emotions.
8 replies 0 retweets 0 likes -
Replying to @HJParkhill
The sorts of games you’re saying don’t exist are some of the best selling of all time. The Last of Us 2 is the most hyped game of the year; you’d be stupid for saying the first isn’t revolved around its story/characters. I assure you that you don’t know what you’re talking about
3 replies 0 retweets 32 likes -
Replying to @Toadsanime
I understand your anger, you’re clearly passionate about games, I’m not so fussed. The Last of Us was a great game, I really enjoyed it, but to imply it’s anything other than an interactive copy of George A Romero’s best work is to be wilfully blind.
2 replies 0 retweets 1 like -
Dismissing something experiential as "flashing lights" is rather silly. Do you think music needs characters and story to influence people? Of course not, because it's not a novel or a movie, it's its own medium. Games don't need to be movies, even though some get close
2 replies 0 retweets 11 likes -
You've dismissed the concept of play entirely as being somehow trivial when 'Play' has been a core part of the human experience since before civilization. Competition. Betterment. Immersion. Experience. Even just exploring the world of a game can be more meaningful than a film
2 replies 0 retweets 4 likes -
in summary: Tetris has literally influenced more people than Gone With The Wind, and it'll remain more relevant for much longer. Sorry!
1 reply 0 retweets 5 likes -
Replying to @tactful @Toadsanime
Influenced your life how though?! And I don’t mean spending so much time on it that you can’t see anything but coloured bricks. I love Tetris. I started a craze at my school by setting a massive high score on a version of it in my teens. Changed the way I think about life? Nope.
7 replies 0 retweets 0 likes
Joy, experience, catharsis. Making you see the world differently. Guess it comes down to how you define influence, but there are people with Tetris tattoos, people for who it was the game they played in hospital to take their mind off reality, an escape from depression etc
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