Yeah except I don't think the platformer was designed around the idea of "Trial-and-error and a sense of accomplishment because you beat that thing that was giving you trouble." Just play a different goddamn game. https://twitter.com/JCWintheflesh/status/1111716035281903617 …
No, the gameplay is pretty evidently you trying over and over again to beat difficult levels lol. They just added options to make it easier for people who physically can't play it the normal way
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Good on the devs of Celeste for seeing that as part of their creation
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