Yeah except I don't think the platformer was designed around the idea of "Trial-and-error and a sense of accomplishment because you beat that thing that was giving you trouble." Just play a different goddamn game. https://twitter.com/JCWintheflesh/status/1111716035281903617 …
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Celeste was an easy goddamn platformer about depression, get off your ass. Also nice job screenshotting post to "Own the epic gamer elitists" bro. Totes got me. Play a different game if it's too hard for you.
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Also, if you don't speedrun it, why would you even care about how other people play it? And if you DO speedrun it, Celeste shows how you can solve this really nicely: a watermark for using Assist or Variants mode and a very good in-game timer.
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