Thats been my assumption. TBH, I only tend to do it for huge games from huge studios, because for example, I'm not paying £50 for Monster Hunter. (I still haven't bought MHW yet, but it's an example)
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Replying to @mehall @RaveofRavendale
Whereas if it's an indie game I'm interested in or been following, I'll buy from Steam/GoG, or sometimes from the Dev.
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Replying to @mehall @RaveofRavendale
You should buy all games from licensed retailers. It's more expensive, yes, because that's what the Devs decided the game costs. If you don't want to pay, wait for a sale or don't play it. If you're gonna buy resold keys might as well pirate tbh, same amount of money goes to devs
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Replying to @tactful @RaveofRavendale
A resold key has been supplied from somewhere, so some money should have went to the dev. Also, nobody personally involved in making AAA titles chooses the RRP, and £50 is a lot of money, especially when AAA games are often some really bad PC ports.
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Replying to @mehall @RaveofRavendale
This is a bad justification. Buying resold keys is immoral regardless of the size of the studio you're buying from. If the asking price is too much then you can't afford to play it, what you're doing is only slightly better than actual piracy
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Replying to @tactful @RaveofRavendale
Should I also abstain from buying pre-owned games for my console from a physical store?
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Good Q. I'm not sure I understand the differences in this.
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There's no ambiguity when you are buying a used game. You know it is used, that's why the price is what it is.
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Replying to @DarkPrimus @Xeirus and
Preowned games are better for a few reasons: the game was guaranteed sold as a new game at retail price, meaning money went to the devs (not the case with resold keys). Additionally the practice is so wide that many publishers factor this in to their pricing + services
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Replying to @tactful @DarkPrimus and
Then why is steam pricing for AAA the same as console disc pricing? If I buy a AAA title on PS4 I can get money back trading it in, whereas Steam is the same price without that option. AAA publishers are to the gaming industry what music publishers are to the music industry
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It's a complicated issue that isn't well suited to a tweet or twitter thread. Essentially, physical distribution works very different to digital distribution. Many units are sold in bulk deals up front to stores (and online retailers) with limited 'shelf space'. Too much to type
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