I once unwrapped a super high poly model and it took me nearly 2 weeks to have clean unwraps for texture work to begin on. This is why I sing the high praises of low poly 3D work, it’s way more fun to make, unwrap and texture for and doesn’t take butt loads of time.
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totally agree. reducing scope to ship easier is one of my prime directives lmao
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On and off ? What do you mean ?
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