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sylvainsarrailh's profile
Tohad
Tohad
Tohad
@sylvainsarrailh

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Tohad

@sylvainsarrailh

French Concept artist/Art director of @UmeshuLovers, working on Forest of Liars (formerly Guerrilla Games, Rocksteady, Ubi, Dreamworks) http://tohad.artstation.com 

Toulouse, France
artstation.com/artist/tohad
Joined May 2011

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    1. iamleyeti‏ @iamleyeti 15 Oct 2018
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      Please don't think Rockstar is the only company to do that. All your AAA games came out with 100-hour weeks and exhausted devs. Rockstar is simply boasting about it.

      3 replies 12 retweets 29 likes
      Show this thread
    2. Tohad‏ @sylvainsarrailh 15 Oct 2018
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      Replying to @iamleyeti

      Ha non, même ils sont ptet minoritaires, pas tous les gros studios, j'ai pu le constater :)

      1 reply 0 retweets 1 like
    3. iamleyeti‏ @iamleyeti 15 Oct 2018
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      Replying to @sylvainsarrailh

      en période de pré-prod sans doute

      1 reply 0 retweets 0 likes
    4. Tohad‏ @sylvainsarrailh 15 Oct 2018
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      Replying to @iamleyeti

      Non je compara pas par rapport à ma propre situation, mais par rapport à ce que mes collègues ont témoigné. Certain studios ne recrutent que des seniors, et les chasseurs tentent toujours de les débaucher. Et si ça déconnent ils partent très vite ailleurs...

      1 reply 0 retweets 0 likes
    5. Tohad‏ @sylvainsarrailh 15 Oct 2018
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      Replying to @sylvainsarrailh @iamleyeti

      Je comprends que tu sois tentés de considérer que je généralise par rapport à ma situation de concept artist, mais n'en fait pas de même par rapport à ta situation :) (Le hashtag que tu me prètes est à la limite de l'insulte)

      1 reply 0 retweets 0 likes
    6. iamleyeti‏ @iamleyeti 15 Oct 2018
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      Replying to @sylvainsarrailh

      (je retire le hashtag) J'entends ce que tu dis… Et encore une fois, j'ai assez peu crunché comparé à ce que j'entends ou ce que j'ai entendu. Mais j'ai le sentiment que c'est une majorité de studios dans le AAA qui le pratique, plutôt qu'une minorité :(

      1 reply 0 retweets 0 likes
    7. Tohad‏ @sylvainsarrailh 15 Oct 2018
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      Replying to @iamleyeti

      D'où le mot "minoritaire" utilisé dans mon premier tweet, pour tempérer un peu l'idée qu'un AAA doit forcément se faire dans le sang et les larmes :) Bref j'exprimais mal l'idée que c'est avant tout de la mauvaise gestion, que l'impossibilité de faire les choses sans souffrance.

      2 replies 0 retweets 0 likes
    8. iamleyeti‏ @iamleyeti 15 Oct 2018
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      Replying to @sylvainsarrailh

      Mauvaise gestion… Moui. Je suis pas très fan de cet argument. Je crois surtout que les attentes des joueurs et la vitesse à laquelle cette industrie change sont les vrais coupables dans cette affaire.

      2 replies 0 retweets 0 likes
      Tohad‏ @sylvainsarrailh 15 Oct 2018
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      Replying to @iamleyeti

      On est d'accord, un marché versatile tous les 4 mois fait faire n'importe quoi à tous ceux qui sont pris dans ce violent courant.

      6:15 AM - 15 Oct 2018
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      • iamleyeti
      0 replies 0 retweets 1 like

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