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IKIGames
@superikigames
Games for Masterminds. Fighting pirates and breaking coconuts.
Deep in the far away Caribbeanikigames.comJoined June 2011

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Since turning 40 I've gotten a game published on Nintendo Switch. I just published a game book in digital and in print. I have a game porting to PlayStation/Xbox and soon I'll have a videogame on display in a museum exhibit. Forget the under 30 stuff, I'm just getting started.
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If you or anyone you know might be interested in reviewing this little game please send them my way. Like videogames? Roguelikes? Mazes? TTRPGs? Print and play? I don’t even know how to classify this and I made it!
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Hey you! Paper Dungeon Mazes, a delightful print and play dungeon crawl, is out on @itchio! There's a free PDF for you to try out and a full version containing many more mazes to print and enjoy. Available now at a special launch price discount sale! gordgames.itch.io/paper-dungeon-
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I guess the take away is: automated testing is absolutely not enough. I'd even go so far and say your engineering culture sucks if you only rely on automated testing. It gives you a fuzzy warm, engineer-y feeling but completely ignores the messy world your software lives in.
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FAQ: "What is a scrub?" Someone who blames the game instead of themselves. This player has a very hard time improving as a result. Even if talented, they hit major roadblocks in their skill development. This attitude is also frequently obnoxious and/or hilarious to others. (1)
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The Austrian games industry now has their own GameDev Salaries Spreadsheet Big thanks to the efforts of 💜 Share your data anonymously and see how your salary compares to others working for Austrian game studios:
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