Andrés is making a game  

@super16bits

🎮 (Make all Code⌨️, art🖌, music🎹, etc) Check out STAREXCESS on / Languages: Português🇧🇷 English🇺🇸 ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️🅱️🅰️

Brazil
Vrijeme pridruživanja: listopad 2011.

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  1. Prikvačeni tweet

    I finally exported the trailer to a format that twitter accepted. Hope you like it :D (maybe I became the hashtag guy)

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  2. proslijedio/la je Tweet
    prije 20 sati

    Trying to improve faces a bit. (On old NPCs) Patreon: Elianna is one of my favorite NPCs c:

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  3. proslijedio/la je Tweet
    2. velj
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  4. proslijedio/la je Tweet
    prije 24 sata
    Odgovor korisniku/ci

    Hey Skull dude! 🤘💀 Stereo Aereo 💫👩‍🎤👨‍🎤 Retro - Sci-Fi - Rhythm - SHMUP - Available on Steam right NOW!

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  5. proslijedio/la je Tweet

    I wanted to post some here to , but I really scared of Twitter thinks I'm a bot for this and restricted me again 😒 Twitter is become like Facebook 😒

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  6. proslijedio/la je Tweet

    That is all for now 😕 I changed the TAVERN, and didn't have a new image on the smartphone. The truth is I'm with creative blocking about THIS and ANOTHER (secret) project, and for now I'm puting some ideas on paper.

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  7. proslijedio/la je Tweet
    Odgovor korisniku/ci
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  8. proslijedio/la je Tweet

    I finally exported the trailer to a format that twitter accepted. Hope you like it :D (maybe I became the hashtag guy)

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  9. proslijedio/la je Tweet
    21. pro 2019.
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  10. proslijedio/la je Tweet

    cabinet. PICO EIGHT CABINET

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  11. proslijedio/la je Tweet
    28. pro 2019.

    WIP: Allowing programs to copy and paste between web & desktop versions.

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  12. proslijedio/la je Tweet
    30. pro 2019.

    Bouncing spheres + checkboard Ray Tracing in 278bytes Source in reply ;)

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  13. proslijedio/la je Tweet
    12. sij
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  14. proslijedio/la je Tweet
    18. sij

    x=0 y=60 a=0 f=circfill cls(7) ::_:: c=cos(a) s=sin(a) a+=flr(rnd(2))/2-1/4 clip(x+c*5-5,y+s*5-5,10,10) n=cos(a) m=sin(a) u=x+n*4.5+min(c) v=y+m*4.5+min(s) f(u,v,8,1) f(u,v,7,11) f(u,v,1,1) circ(u,v,7,s-1==m and 3 or 10) x=(x+n*5+c*5)%140 y=(y+m*5+s*5)%140 flip()goto _

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  15. proslijedio/la je Tweet
    20. sij

    👁️ r,e=rnd,pset::_::for i=1,1600 do if(i<8)pal(i,({2,-8,8,-7,9,10,-9})[i],1) x=r(128)y=r(128)z=y-64 a=atan2(x-64,z)r=(z)/sin(a)p=-abs(cos(a))+2 if(r/11<p)e(x,y,7) if(r/8<p)e(x,y,0) d=r()e(x+cos(a)*d/.6,y+sin(a)*d,max(0,pget(x,y)+.95-r()-abs(z)/200))end goto _

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  16. proslijedio/la je Tweet
    22. sij

    after a ton of redesigns, and rewriting all the code from scratch, my tile engine is once again scrolling along supports up to 12 tilesets per map with each tileset being 128x32 pixels, and separate overlapping floor, wall, and foreground layers, and 128x128 max size :D

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  17. proslijedio/la je Tweet
    23. sij

    eyyyy we got actual entity movement and camera tracking!

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  18. proslijedio/la je Tweet
    23. sij

    "Blue Vertigo" Bathtub drain swirls are quite mesmerizing. I sometimes watch them hypnotized till water runs out. When I finally regain my consciousness I realize I am very cold. 279 bytes src in next msg

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  19. proslijedio/la je Tweet
    24. sij

    very very early skeletal anim tool... Maya & Blender better take cover 😅

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  20. proslijedio/la je Tweet
    25. sij

    New release of for with sub-pixel polygon rendering (inc. textured clouds). Play/download at:

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  21. proslijedio/la je Tweet
    25. sij
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