Stu Denman

@studenman

Indie game developer & founder of . Previously Surreal Software and Electrolab Games. Currently making , an organic puzzle game for humans.

Seattle, WA
Vrijeme pridruživanja: travanj 2012.

Medijski sadržaj

  1. 12. pro 2019.

    Fun card-based highscore puzzlie-type game by . I love how the art looks like you're playing with pen and graph paper.

  2. 25. stu 2019.
    Odgovor korisnicima

    OK that is wack-a-doo. I just want to know what the hell are these panels for? And why is that kid wearing headphones in the front row? Is he the director? Everything else in the video seems normal.

  3. 3. tra 2019.

    You're cruising along, nice reviews, lovin' life. Then B A M ! All of a sudden the haters arrive!?!

  4. 30. sij 2019.

    I love this very concise review of Tiny Bubbles!

  5. 18. sij 2019.

    A tomato of mine, actually doing what a tomato is supposed to do!

  6. 21. pro 2018.

    Wow, there is literally nothing new in this week's New & Updated Games section on Google Play.

  7. 16. pro 2018.

    OMG. Please review my game, not your shitty internet connection!

  8. 3. pro 2018.
    Odgovor korisniku/ci

    Here, I'll just share my data for the first world cause it's interesting. Mostly linear progression, but does fork after Sunflower. 7-days of data during beta. QUITS shows # of players where this is the last puzzle played within the period, so slightly higher than reality.

  9. 26. stu 2018.
  10. 5. stu 2018.

    OMG , I'm SO impressed with the performance of running in !

  11. 23. lis 2018.
    Odgovor korisniku/ci

    Here's what happens if you wait too long to pick 'em.

  12. 23. lis 2018.
    Odgovor korisniku/ci
  13. 23. lis 2018.
    Odgovor korisniku/ci
  14. 15. lis 2018.
    Odgovor korisnicima

    app > res > New > Image Asset. The click [...] next to Path and select your PNG or JPG for each layer. It should do the rest.

  15. 5. lis 2018.
    Odgovor korisnicima

    Do you have any data on how this affects reviews or sales? Beware of squeaky wheels. I've heard that models like what Playdead's Inside did are working pretty well for them, but it has to be a good demo to work:

  16. 20. srp 2018.
  17. 13. lip 2018.
    Odgovor korisniku/ci

    Were you drunk when you took this video Jason?

  18. 8. svi 2018.
  19. 3. svi 2018.

    After all these years of coding...I still put frame-rate dependent Lerps and Damping code in my games. No more! Fantastic blog post by :

  20. 28. tra 2018.

    World's first organic color matching game. This puzzle has two moves. Fill them with air to make 4 of the same color touch. Coming in May for , and :

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