@snack_road It doesn't even feel as poignant as when Cata wiped out all the quest zones; this feels more like contagious urgency.
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Replying to @snack_road
@snack_road (And that's rating "importance" within a video game, naturally).1 reply 0 retweets 0 likes -
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Replying to @snack_road
@snack_road Right, the Important/Urgent matrix. Challenge modes were not important for most of the player base until they became urgent.2 replies 0 retweets 0 likes -
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Replying to @snack_road
@snack_road It wasn't important enough for folks to choose to do them over raiding, for instance. I say this without any rancor or judgment.2 replies 0 retweets 0 likes
Replying to @wowcynwise
@wowcynwise @snack_road I’ve been trying unsuccessfully to get friends to do them.
10:39 PM - 5 May 2014
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