Steve Troughton-SmithVerified account

@stroughtonsmith

Pastel, Broadcasts, Grace; I build games, make apps, and hack things. Husband. 🏳️‍🌈

Dublin, Ireland
Joined June 2008
Born 11 December

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  1. Pinned Tweet

    ⭐️ Build beautiful color palettes with Pastel, or listen to streaming radio and live podcasts with Broadcasts 2 (as featured on the App Store). iPhone, iPad, Mac & more Broadcasts: Pastel:

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  2. 11 minutes ago

    Just submitted! My code and written responses

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  3. I *really* miss Factorio-style Minecraft mods with power and pipes and machinery, but on the other hand it’s super satisfying to have an always-available and always-updated Minecraft Realms instance. Still, I would pay so much money just to get that into the base, vanilla game

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  4. 🎙 WWDC 22’s Swift Student Challenge deadline is this weekend! Have you applied? Drop a screenshot and a link to your project/more info below if you’d like to share, and I’ll retweet a bunch. (And if you forgot about the deadline, get cracking!)

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  5. 9 hours ago
    Replying to

    I created an app called Unwind that’s designed to help people with suicidal ideation get the resources and support they need.

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  6. I also happen to have one of the very original and never-released Mac builds of Lights Out as it was tested before/whilst being ported to iPhone in 2007, before the SDK. This probably belongs in a museum somewhere 👀

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  7. (This one predates the Lights Off in source control by a good three [!] years)

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  8. 11 hours ago

    SF Cymbals. I like it.

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  9. A fun one for the historical record; I found my earliest copy of the Lights Off codebase for the iPhoneOS 2.0 SDK — back when it was just a ‘for fun’ recreation of ’ original, and a fork of my SameGame project, before the decision was made to release a ‘v2.0’

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  10. 11 hours ago

    WWDC Wishlist wildcard: A UI sound effects library, much like SF Symbols is for icons

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  11. 15 hours ago

    Was this the greatest wargames terrain set ever made?

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  12. Apr 23
    Replying to

    Yup! I created an app that uses audio cueing to improve gait for people like my Dad who have Parkinson's disease (the cueing strategy is based on research studies)

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  13. Apr 23
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  14. Apr 20

    My take on a compass app - I'm having a great time making this! 😊

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  15. Apr 23

    My Deathrattle Sepulchral Guard are finished. Taken me a couple of years to get round to painting them. Just in time before… 1/2

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  16. (And, like most of us here, Apple could snuff me, and my career, out in an instant if they so chose)

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  17. I set this down in writing as somebody who is not affiliated with any of the sides or companies battling this issue. I don’t own Apple stock (or Epic, Spotify, Match), have no stakeholders, and my opinions aren’t for sale. I’m a developer on Apple’s ecosystem, and an EU citizen

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  18. You’re going to hear plenty from Apple’s lobbying & PR mouthpieces on the other side of this issue. This is an existential crisis for the company. And as we’ve seen from testimony, Apple’s various limbs are either lying to themselves, or to each other, completely blind to reality

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  19. I fully support moves EU is making against Apple’s ecosystem. And Apple’s behavior has been so offensive over past few years that, at this point, all I’m thinking is ‘damn the consequences’. It can’t self-regulate. Rip band aid off; come back when you’re humble, then we can talk

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  20. The idea that governments would ever step in and ‘save’ the platform from Apple’s nannying, abuse, was a pipe dream few of us back in ’08 thought would happen in a million years. Yet somehow, bit by bit, Apple pushed far enough across that line to bring us to where we are today

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  21. It was an incredibly-delicate, calculated 'truce' that relied on Apple not overstepping into abuse. Apple, through greed, was unable to maintain status quo. Instead of reform, set in motion to burn it all down + spent 3 years illustrating to devs just how small & worthless we are

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