Sometimes, I think the single greatest thing Valve, Microsoft, etc could do, to support workers VS "companies", would be if they'd just add easy billing support that let us specify multiple payout accounts on a products and a % of rev on each.
@aldenkroll/@iocat, is this doable?
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Collectively, Microsoft and Valve control a LOT of the games space, and if I could just blithely set a % for everyone and forget about it forever, instead of %-ends-at-X-years terms cus it only me and getting buried under book keeping would murder me, like. %'s adds up over time.
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Replying to @glassbottommeg
Wouldn’t that play havoc with taxes and transfer charges? And health insurance in the USA? AFAIK in Norway we expense invoices from freelancers before taxes, then pay an employee tax, in addition to business income, aside from private tax. Having the transfers makes for easy docs
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Replying to @Erik_W_B
This is one of those "I don't really care if it's hard, it's the right thing to do" situations, heh.
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Replying to @glassbottommeg
Fair enough. Just trying to see how it would actually work out. If the cut I am to receive is less than the cost of the transfer, will I still have to declare it? Etc. in books I know some will wait paying royalties until you actually get something into your account.
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Replying to @Erik_W_B @glassbottommeg
Possibly more something for
@patio11 and@stripe to offer, set up an account there that will transfer out the percentages to each account after a threshold has been hit. I’d trust them more than the other tech behemoths…1 reply 0 retweets 0 likes
We do offer manual payouts where you can choose to send a payout once it's hit a certain threshold: https://stripe.com/docs/payouts#manual-payouts … If that's not what you're looking for, feel free to DM us more details!https://twitter.com/messages/compose?recipient_id=102812444 …
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