Some musings on the async ecosystem and compatibility between async-std and tokio... 1/15
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I’m not sure why thousands of runtimes is something to aspire to.
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Servers, browsers, mobile apps, and embedded devices need or already use different kinds of runtimes. Think about game engines, high frequency trading, routers, databases, custom runtimes (bastion, actix, deno, firecracker), etc. Many straight up refuse to use existing runtimes.
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