Destiny 2 weapon system 2.0: Special weapons: sniper, shotgun, fusion, linear fusion, sidearm, SMG Heavy weapons: rockets, grenade launchers, swords, and righteous return of...pic.twitter.com/DloxFBRq2s
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W odpowiedzi do @tripleWRECK
You don’t think machine guns would break PvE and PvP? I don’t agree with the majority of Bungie’s weapon slot changes but I do think the removal of machine guns was for the better.
1 odpowiedź 0 podanych dalej 5 polubionych -
W odpowiedzi do @stevryu
Machine guns were ridiculously fun in both PvE and PvP. The only issue was when there was too much heavy ammo in Crucible early on.
3 odpowiedzi 1 podany dalej 28 polubionych -
W odpowiedzi do @tripleWRECK
Limiting their ammo in PvP did seem to alleviate some issues in D1 but I remember squads decimating teams with multiple machine guns. Do you think limiting their ammo in PvE would prevent them from being the most used heavy weapon in PvE?
4 odpowiedzi 0 podanych dalej 1 polubiony -
W odpowiedzi do @stevryu
Machine guns were never dominant in PvE...
1 odpowiedź 0 podanych dalej 12 polubionych -
W odpowiedzi do @tripleWRECK
Sorry, I should've clarified. You're right but I think in D2's sandbox with a lack of Exotic rocket launchers and great snipers, machine guns would be the overwhelmingly favorable heavy weapon choice for DPS.
1 odpowiedź 0 podanych dalej 2 polubione -
W odpowiedzi do @stevryu
That seems like more of an incentive for them to make new, fun guns, rather than a reason to not bring back machine guns with a revamped slot system.
1 odpowiedź 0 podanych dalej 8 polubionych
Wydaje się, że ładowanie zajmuje dużo czasu.
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