CAD tools (mechanical for starters but EE, aero etc) still exist in the equivalent realm that for programming and software was when you had to pay $$$$ just to access a compiler
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Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo
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Been thinking about that as analogous to
@Glitch. The time for this *has* to be coming. -
I keep thinking about this too. For every 20 teams working on better programming tools I know of 0.2 trying to make life better for other engineers.
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I used to think this was bottlenecked by the difficulty of mastering 3D programming, perhaps.
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I now think that two cultural factors are likely just as big an issue: vendor lock-in taking air out of the room for innovation and the assumption that all engineers can improve their own tools, so “other engineering” gets little love from the software world. Maybe.
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Until it's possible to make it truly collaborative it's tough to make a case for starting from scratch on a tool for an expert audience. I've been watching
@figmadesign slowly take over. Users compromise on features and switch their habits only if they're getting something better -
Yeah! I was kind of thinking
@figmadesign but for designing in the physical world.
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Thank you sir! It's a tough job but somebody's gotta do it. BTW we're deploying a major upgrade in about 4 hours, during what was *supposed* to be our lowest-usage period, so I really hope your tweet doesn't suddenly send a bunch of traffic our way.
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Oh, I wish I had that kind of influence. :-P
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This is one of the few applications where I can imagine some startup coming out with a VR app that suddenly makes this accessible to a wide audience. In particular, handling perspective becomes immediately intuitive.
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Have you heard of
#madewithblocks? https://vr.google.com/blocks Allows you to model in 3D space in VR and make things like what you see here: https://poly.google.com/blocks :) -
Yes it's super cool, but ultimately a toy. Anyone using it to truly create is exporting and touching up in desktop tools. At least all examples I've seen. But it's a taste of the future, for sure.
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I am of course biased (I am the PM for Blocks) but I’ve seen many creators do amazing things with the tool without needing to edit elsewhere.
@djcarson,@3Donimus and@JarlanPerez are great examples! But I get this is not the case for every use case where you need a 3D model -
I can testify that I do not touch up my
#MadeWithBlocks models before I post them. What you see in Poly is what was created in Blocks. -
Beautiful work
@djcarson! I was only speaking to work I've seen in passing, some amazing stuff but had always been touched up. Your work is at another level
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Thank you
@VanceJulius. Blocks' deceptively simple tools put you in personal contact with your creation. Can't say that about Maya/Max.
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I just started teaching myself some CAD and I was pretty surprised that there’s pretty much only Onshape and Fusion360 if you don’t want to pay like $8000. And after those, all the open source CAD choices are super clunky and most are 2D only.
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Did you try http://ascon.net/download/kompas/ …, I worked with it back to 2000s, it was good enough at that time.
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No I haven't, looks good though. Fusion360 is free for education / hobby uses, and it's pretty good, so that's what I've been using.
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