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Prikvačeni tweet
Made some improvements to the landscape generation this week, including the spawning of ruins. Still all placeholder, but starting to look pretty nice!
#screenshotsaturday#gamedev#indiedev#unity3dpic.twitter.com/O4tlluh5bd
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I'm starting out with big events like wars and diplomacy, but I'll try not to get too sidetracked in simulating the "epic" things of the "great man" view of history. There are some really cool, very detailed sims of that aesthetic, so hopefully I can make something different.
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My dream outcome would be something like an embodied version of
@neighbour_civs. Emergence of memorable, unique cultures and places by simulating the dynamics of oft-ignored things like eating habits and coming-of-age rituals.
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Neglecting my reading backlog to iterate on my culture generation project from last year... Starting fresh, and am focusing on making the simulation robust before adding in interactive things like NPCs. Still, couldn't help throwing an fps controller in there :P
#procgen#gamedevpic.twitter.com/kLyf2fmmrJ
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Steven proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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ie, who needs expensive mocap systems when you can do motion capture with a couple cheap webcams?
https://www.youtube.com/watch?v=z3f3aPSuhqg&feature=youtu.be …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Not to say going full-time is always a bad idea. But, being a part-time dev is easier then ever. Great games are being made with off-the-shelf templates from the asset store. And, I'd imagine it will be even easier when we get cheap ML tools to make animations, models, music, etc
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With the difficulty of surviving as an indie and the ever-increasing accessibility of engines/tools/tutorials, maybe we're looking at a future where most indies are part-timers? Maybe we'll see less "I quit my job!" posts on /r/gamedev in the future
https://twitter.com/CinderSlays/status/1219004269732360192 …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Steven proslijedio/la je Tweet
The funny thing about AIDungeon is due to all the GPT-2 pre-training on swaths of random web text, you can create an adventure game about literally anything. Here's one about installing OpenCV from source:pic.twitter.com/zJvtjBwcbq
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Steven proslijedio/la je Tweet
Oh! I just realized that January marks 15 years for me working professionally as a game programmer, first half in AAA (Call of Duty, etc ) now as an Indie. Here are a few lessons I've picked up along the journey:
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Steven proslijedio/la je Tweet
Hate crunch? Join DECADE JAM!!!! 2020-2030! https://itch.io/jam/decadejam
#DecadeJam ==#gamedev for lifeHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Steven proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Steven proslijedio/la je Tweet
social media's effect on indie games is difficult to talk about without starting a fight. but this isn't a polemic call for anger. this is a heart-felt xmas message to an industry i used to love. please don't give in to awful.
#gamedev#indiegameshttp://bit.ly/2LYsaKIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Steven proslijedio/la je Tweet
Make simulations... in EMOJI?


My tool for making & sharing cellular automata is now fixed + re-launched!
https://ncase.me/sim/
(below: forest fire, conway's game of life, b-z reaction, epidemics, schelling's, predator-prey, procgen terrain)pic.twitter.com/Sb3MvbI3g1Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Steven proslijedio/la je Tweet
As an artist, try to be okay with being unoriginal. Understand that art movements exist, and that you have taken inspiration from artists that have inspired hundreds of other creators, which is both to be expected, and honestly quite beautiful. ^^
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Steven proslijedio/la je Tweet
so, I'm considering putting all of my math visualizations in one place, with detailed explanations, in a crowdfunded free online book with .gifs
it would cover geometry, trig, calc, and some game dev specific math
would you be interested in this, and would you support it?pic.twitter.com/XKx3AAOUI5Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Steven proslijedio/la je Tweet
Memories are just dimensionality reduction of the past.
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Steven proslijedio/la je Tweet
Game dev: carefully designs game Speedrunner:pic.twitter.com/02awJxk5yM
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Steven proslijedio/la je Tweet
Markov Random Fields and Convolutional Neural Networks for Image Synthesis - Chuan Li, Michael Wandpic.twitter.com/bUnbuVb6GX
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Steven proslijedio/la je Tweet
A thread about narrative states. Suppose we have a dating sim where outcome is decided by the player's relationship stats to three characters, and the player has loads of chances to increase relationship with any/all of them. It can be tricky to reason about the design of this.
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Steven proslijedio/la je Tweet
U.S. Blacklists 28 Chinese Entities Over Abuses in Xinjiang The list also includes AI, voice recognition & data companies that have helped construct what amounts to a police state in Xinjiang. Includes ML startups Megvii, SenseTime and Yitu.
@AnaSwanson https://nyti.ms/2IvAEHo pic.twitter.com/KD6MJpkOPE
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