Game, at its best, is like improv: not dry information exchange but curveball prompts at one another, mutually testing the limits of WHAT CAN and COULD BE. Disclosing new worlds via mutual enabling constraints. Fractal pattern of human life at its best. This is why it’s addictive
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Greetings female. Would you like to discuss logistics?
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Can we talk about original version of Toyota kanban
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All I know was a passing reference in an essay by
@fortelabs on ribbon farm in 2017 will try to dig it out.... -
Just past the first image it starts:https://www.ribbonfarm.com/2017/01/31/the-throughput-of-learning/ …
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