SpriteBuilder

@spritebuilder

Objective-C Cross-Platform Game Engine & Editor

San Francisco, CA
Joined October 2013

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  1. Retweeted
    12 Jul 2015

    Trying out new 4 hour iOS game concept on the big screen is surprisingly fun.

  2. Retweeted
    27 May 2015

    Very happy to announce my book "Learning 2D iPhone Game Development with , and Swift" - 🎉

  3. 30 Mar 2015

    Very cool animation editor, Creature by now has support for SpriteBuilder!

  4. Retweeted
    30 Mar 2015

    Do you want to make your game smoother?? Check this!: and this:

  5. 26 Mar 2015

    Chromaticon, fantastic looking game created with Cocos2D and the new CCEffects!

  6. 24 Mar 2015

    Don't miss our new SpriteBuilder technical showreel!

  7. 23 Mar 2015
    Replying to

    . Admob isn't available for Community membership; Indie has BridgeKit to integrate any 3rd party APIs: . Thx!

  8. Retweeted
    12 Mar 2015
  9. Retweeted
    9 Mar 2015

    The fairy holds on for dear life and survives the 6,500 mile trip.

  10. Retweeted
    5 Mar 2015

    giving a talk on puzzles at the booth.

  11. Retweeted
    4 Mar 2015

    Working with CCTiledMap, Developer Guide now live.   Thanks

  12. 4 Mar 2015

    One half of the booth, the calm before the storm.  Been a great day so far.

  13. Retweeted
    24 Feb 2015

    Attending GDC? Come by and meet the team. Want the chance to showcase your game at our booth?

  14. Retweeted
    26 Feb 2015

    After spending a day or so with all I'll say is "WOW, Great Job!" 👍 Thank you & all the support folks

  15. Retweeted
    25 Feb 2015

    Checking out the construction of our GDC booth. This is going to be epic!!

  16. 26 Feb 2015
  17. 24 Feb 2015

    Our own will be giving a talk on Advanced Visual Effects 2D games

  18. Retweeted
    18 Feb 2015

    The new game: Total Disappointment. - play if you dare.

  19. Retweeted
    19 Feb 2015

    My book on developing games with is out!

  20. Retweeted
    18 Feb 2015

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