while this is true for software that doesn't already exist, we need to treat software that DOES exist more like literature than engineering blueprints. although a question that remains is: should we be optimizing for software longevity?
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I'm not talking about any old software. I'm talking exclusively about software that is a component of an art piece. The way it is created and the lifecycle it has should, by its very definition, be different from workaday software. Software in art might not even be reproducible.
- Još 3 druga odgovora
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Or make the art as a NES ROM, guaranteed to work as long as nerds roam the earth
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