This is, no lie, why I put PoE down after an hour. So much plot volume but I couldn't make heads or tails of it.
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Your games have too much text for my taste, but your words are at least skimmable and to the point!
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Please read this every game developer who likes 'lore'.
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But... translators need as MANY words as we can get! :D
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As a creator-type myself (composer), I appreciate when someone backs up a critique of a work with specific reasons and examples. Kudos.
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Or games could have no words at all and just get to the action. Then localizations could never be an issue! \O u O/
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I would like to see you have the guts to criticize Planescape Torment, which is just as wordy as PoE.
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I spent a year editing the Enhanced Edition, and I do think PST has too many words (I've said it before, though).
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Also, you seem to have been playing a kind of game you simply do not enjoy,
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