TristanMX

@sotano42

Solodev game developer. Check out my other WebBased minigames. Play Store

Monterrey, N.L.
Joined June 2009

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  1. Pinned Tweet
    23 May 2019

    💥Unlock all the ships and their special attacks on 💥 📲Available on google play

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  2. 31 Dec 2020

    When you don't have enough fans... make your own to be mesmerized at you! 😋💫 Testing the personality for my new character on my next educational game

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  3. 24 Dec 2020

    This has been a year full of work, with almost no time for social networks. Fortunately, my game dev skills are still improving so I'm very excited to see what's coming up next! for you and your families!

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  4. 23 Dec 2020

    Merry XMas🎄🍮💫 guys! Been absent from posting for a while, but not away. I just published an update for my Google Analytics plugin for and . It now supports advanced minification. Try it out for

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  5. Retweeted
    8 Oct 2020
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  6. 7 Oct 2020

    RIP Van Halen... a legend. We belong to the generation that will see the rock "die"... I did this bunny back then mocking up Waldo ...

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  7. 7 Oct 2020

    Ok, it's been a while since my last post... too busy coding stuff. But here's some quick pixel art dudes celebrating his kill.... Enjoy!

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  8. Retweeted
    3 Oct 2020

    ⭐️ A little more progress on some UI animations.⭐️ Not quite there yet but close! Now for the interrogation mechanic!

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  9. 18 Aug 2020
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  10. 13 Aug 2020
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  11. 13 Aug 2020

    As a construct enthusiast, I really want to suggest you guys to consider rolling back those changes. The consequences I can tell about is that they are going to reduce the construct 3 user base for sure, and it doesn't seem to had been taken as a conscientious decision...

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  12. 13 Aug 2020

    I'm also using some nice 3rd party addons that cover lots of functionality that construct doesn't offer, and that are a really useful tool for us... and is just the same situation, now I can't publish my games because they fail when minifying the code

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  13. 13 Aug 2020

    I've created several plugins for my personal use (for many uses), some of there took me months, now this upgrade is forcing me to do a lot of work just to publish a small update on any of my games, most of them are HTML5 so publishing unminified code is highly risky...

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  14. 3 Aug 2020

    A regular dev desktop.... what would you expect? Spreadsheets, asset editors, code, notes, tons of win-explorer open folders, calculators and of course... music

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  15. 2 Aug 2020

    I like the bouncy and elastic animation style... do you think this "open box" animation feels right? I do :) Using Timelines to bring this box to life.

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  16. Retweeted
    28 Jul 2020

    Pixel Art Knowledge: Pixel Art - common beginner mistakes I

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  17. 27 Jul 2020

    Commission night work, I'm really happy with the capabilities of playfab, is impressive the amount of work it has saved me. I also managed to integrate the AchievementsManagement API I created for one of my Construct3 plugins.

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  18. 22 Jul 2020

    JSON Container plugin in action, now I can create dynamic attributes for all my objects in and simply dispose it from the memory when the object is destroyed. Arrays, booleans, objects, strings, now the plugin handles all🖖🤓.

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  19. 17 Jul 2020

    I just got a commission for a big project, it looks that I'll need to learn a bunch of new stuff. I'm jumping into playfab and creating my first architecture for a bigger game and an API. Let's see where this ends🧐

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  20. Retweeted
    12 Jul 2020

    Wildlife spawning seems to have gotten a bit out of hand, but Pips in the village don't mind at all, plenty of food for everybody! (late)

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  21. Retweeted
    10 Jul 2020

    haven't posted tileset i made some time ago (it was when i was moaning about grass tiles looking hideous)

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