Draft proposal was main thread by default. Same flaw as the old ScriptAudioNode.
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No, there was never any main-thread sample processing in my proposal (https://dvcs.w3.org/hg/audio/raw-file/tip/streams/StreamProcessing.html#processedmediastream …).
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Replying to @rocallahan @slightlylate and
What I proposed wasn't quite as good as AudioWorklet. But we probably could have made it so, if there had been interest.
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Replying to @rocallahan @slightlylate and
What I proposed/implemented was certainly a lot better for scripted sample processing than what Web devs have had in the five years since.
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Lazy Mozilla should have done more to magically overcome the mix of "audio professionals agree" and "already shipped in WebKit". Bad us! /s
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I don't think Alex was saying or thinking that. Anyway I'll assume he wasn't :-).
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There were...spirited...debates about ScriptAudioNode within the Chrome team back then. It was clearly not fit for purpose.
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Replying to @slightlylate @rocallahan and
I similarly got a lot of "trust us, we're audio professionals" from some quarters (and I very much am not).
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Replying to @slightlylate @rocallahan and
So I guess what I'm saying is that I'm sad it has taken us this long, but long live Audio Worklet?
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That's fair.
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Again, apologies for confusing your proposal with Audio Data API.
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Sure, no problem.
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One of the interesting things about how things have turned out is that the pro-layering camp (Extensible Web) usually wins in the long run.
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